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Donnybrook first few points.

For those of you who have not come across the "Donnybrook" rules they are a skirmish set of rules base in the 1660-1760 period. On the "League of Augsburg" Forum these rules have been used for everything from  The second world war to Medieval. Yes they are that versatile. It has taken me a long while to settle on exactly what period I would do. Firstly I thought of Tangiers 1661-1668 (the British Possession). My next choice was Hernan Cortez and the Conquest of the Aztecs. But I did settle on Queen Anne's War eventually. Not because it is a period or war I am totally drawn towards but because I already had enough figures for the period. So I swapped them from the Wars of Spanish Succession to Queen Anne's War.

For those of you LIKE Myself who do not understand what Queen Anne's war was all about here is a LINK. For those not interested in following that link and reading the real history, it is the second of the French Indian Wars (the first being King Williams War). So Just think of the Queen Anne's War as being the War of Spanish Succession (WSS) but set in the new world of the Americas. AS such It was Britain with their Native American Allies against but the Spanish and the French and their Native American Allied tribes.

2 Points
 To make a balanced force the "Donnybrook" rules allow a certain amount of points, Usually 4 Points. And Depending on how skilled you want the troops to be the less troops you get for a single point the more proficient these troops will be. As such I have 2 points of British "Drilled" troops each with a character. There are a choice of characters depending on which faction you are building. Army, as this is, has different characters from "outlaws" "Tribal" "Civilian Mob""Cultish" or "Witch-hunters" for example. So for these points I have 8 drilled foot and a musician (drummer) in one group and 8 "drilled" foot and a sergeant as my second point.

My third Point is an elite grenadier squad of only 4 figures with a commander as the character. I will make this squad bigger as reading the advice on the form 4 elite figures are not that effective. Therefore I will expand this to 8 figures in the next few weeks. I have not done it yet as I will need to split a few packs to increase the numbers.
My last Point for now is a piece of artillery. There should be a character with these, but I simply forgot to include him in the photograph. Opps! Artillery are purely optional in the rules and once I expand the forces and have more options I will most likely not use it so much. But I have 3 artillery pieces (2 more to Paint) so I thought why not.

I have started 2 points of French as an opposition, so will try to crack on with them pretty soon.

All these figures are by BLACK HAT in 15mm scale. As such once we start playing I may use centimetres in stead of inches for movement and ranges. Time will tell for sure.

Thanks for looking today and I hope this change of scale and project does not throw anyone too much. Paint Monkey is also busy at the moment and you may expects some more 28mm figures on Sunday or Monday. That said I will post turn 3 results on Saturday for the Age of sail naval game. So If you have yet to send me a turn, time is running out!

That's it for today See you again on Saturday if I am lucky.

Cheers Clint

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